Strange New Worlds III

Strange New Worlds III

Paula M. Block

Paula M. Block

Back by popular demand — again! Our third anthology featuring original Star Trek®, Star Trek: The Next Generation®, Star Trek: Deep Space Nine®, and Star Trek: Voyager® stories written by Star Trek fans, for Star Trek fans! Each Strange New Worlds competition draws a greater response than the last. The final selections gathered here were chosen from an overwhelming number of entries by virtue of their originality and style. With wit, compassion, and an affection for all things Star Trek, these brand-new authors take us where Star Trek has never gone before. Their tales rocket across the length and breadth of Federation time and space, from when Captain Kirk explored the galaxy on the first Starship Enterprise™, through Captain Picard's U.S.S. Enterprise™ 1701-D and Captain Sisko's Deep Space Nine™, to Captain Janeway's Starship Voyager™, with...
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I, the Constable

I, the Constable

Paula M. Block

Paula M. Block

An original enovella set in the Star Trek: Deep Space Nine universe!With his Starfleet assignment temporarily on hold, Odo needs a distraction. He welcomes Chief O’Brien’s offer to loan him some of the action-packed books that both men relish: tales about hard-boiled private eyes, threatening thugs, and duplicitous dames. Then Quark suddenly goes missing during a hastily planned trip to Ferenginar. His concerned friends on Deep Space Nine feel that Odo, as the station’s former chief of security, is uniquely suited to track Quark down. But once on Ferenginar, Odo learns that Quark is trapped in the seamy underbelly of a criminal enterprise that could have been ripped from the pages of one of O’Brien’s novels. To find the bartender, Odo discovers that he must rely not only on his law enforcement background, but his knowledge of all things noir….
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Rules of Accusation

Rules of Accusation

Paula M. Block

Paula M. Block

An original eNovella set in the Star Trek: Deep Space Nine universe!On the space station Deep Space 9, Quark's Public House, Café, Gaming Emporium, Holosuite Arcade, and Ferengi Embassy can't legitimately be called an embassy until the Grand Nagus—namely, Quark's brother Rom—dedicates it as such. Not that Quark really cares about Ferengi protocol, but a well-publicized dedication ceremony will naturally draw people to the bar. Everybody loves a good open house—free appetizers, half-price drinks, door prizes, etc.—all of which Quark can write off as Embassy expenses. It's a win-win situation, with him on both sides of the win. There's even a plan to display the original scroll of the Ferengi Rules of Acquisition—which no one has seen for decades given that it's been held in protective storage—and charge patrons by the minute to look at it up close. Nothing, of course, could possibly go wrong with this big plan. Absolutely nothing...
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